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Free Commercial Fonts
A list of free commercial fonts for the stingy designer (aka me) Will update as time goes by: https://www.creativefabrica.com/freebies/free-fonts/https://www.fontspace.com/commercial-fontshttps://www.creativefabrica.com/freebies/free-fonts/https://fontesk.com/license/free-for-commercial-use/ https://usabilitygeek.com/free-fonts-for-commercial-personal-use/
Sneak peek of the first weapon card prototype
So finally I got something to show you. May I present the Devil’s Arm, the first iteration of the weapon cards! The idea for this weapon is that the character could summon a powerful demonic arm as its own and would be able to fling their opponents around them! This weapon fits in with the[…]
Pandemic, the Board Game, a review…
The world is ravaged by deadly viruses and it is up to you and your buddies to scour the globe in search for cures and minimalise the contagion. No time for dilly dallying, as the clock is ticking. So last year, after hearing stellar reviews from Shut down and Sit up, I thought I would[…]
The Theme
Hi there! Welcome back! It’s been a few months since my last entry… sorry about that! I could say it was because of all that’s been going on, the big C and general mass hysteria, but in all honesty, I got a bit stuck in the board game building process. Card design and balancing in particular. Nothing to fret just[…]
What is the board game about?
In other words, what is the narrative theme of the game? This is very important to choose early on since this will help with forming the mechanics and helps to immerse the players into the world you’re designing and it’s the first thing people will use to describe your game! Descent: It’s a dungeon crawler where you play as[…]
So here we go!
As I said in my last post, I want to create a game that is both tactical and simple. Not too rule heavy but with a selection of tactical options and some luck. So let’s say you have two teams in a ring, and they have to DESTROY each other. Each team will be made up[…]
My idea for a board game
I can’t stand luck based games! I need to make my own decisions, if I’m going to lose, it has to be a result of my poor decisions not my dice rolls! (… but some randomness in a game is fun too!) Ok…well at least not solely decided by my dice rolls! (Payday I’m looking at you!)[…]
Board games, board gaming and fulfilling a dream.
With the turn of the year, as most people are fumbling through their phones looking for an available taxi to go home from their highly sociable NYE party; my girlfriend, a good friend and me were at each others necks, chasing bargains and throwing dice, playing Monopoly. Who the hell plays Monopoly on NYE!? I mean,[…]
Task 3 – Field Work
The graphics on this book greatly resembles the art movement of Psychedelia. The elongated typography and exaggerated curves twisted and melted into shapes look like hallucinations and psychotic behavior which I’d associate with the influence of psychedelics. This typography seems like it was influenced by the Swiss Design as it is quite[…]
Swiss Design
Swiss design began in Switzerland in 1950’s and 1960’s and was the new standard for graphic design. It is also known as “Typology” style. This style of art, rather than focusing on illustrations to display its art, concentrated more on typology. This was the new style of visual communication which eventually spread out throughout the entire[…]
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